Index: d

  • Dark patterns

    September 13, 2024
    Deceptive design techniques that trick users into taking actions they may not want to, such as signing up for a…
  • Design Debt

    September 13, 2024
    The accumulation of design decisions that were made for short-term convenience but may cause issues or require rework in the…
  • Design facilitation

    September 13, 2024
    The process of guiding a team through design activities, discussions, and workshops to foster collaboration, generate ideas, and make decisions…
  • Design language

    September 13, 2024
    A unified system of visual and functional elements, such as colors, typography, and iconography, that ensures consistency and coherence across…
  • Design Patterns

    September 13, 2024
    Reusable solutions to common design problems, serving as templates that can be applied to different situations to improve usability and…
  • Design system

    September 13, 2024
    A comprehensive collection of design guidelines, components, and tools that ensure consistency across a product’s interface, enabling scalable and efficient…
  • Design Thinking

    September 13, 2024
    A user-centered approach to problem-solving that involves understanding users, challenging assumptions, and creating innovative solutions through iterative prototyping and testing.
  • Desk Research

    September 13, 2024
    A research method that involves gathering and analyzing existing information, such as articles, reports, and studies, to inform the design…
  • Diary Study

    September 13, 2024
    A research method where participants record their experiences, thoughts, and behaviors over a period of time, providing insights into their…
  • Disabled state

    September 13, 2024
    A UI element’s appearance when it is inactive or non-interactive, often grayed out, indicating that the user cannot interact with…